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Xenonauts 2 art
Xenonauts 2 art






xenonauts 2 art xenonauts 2 art

We’re also in the process of hooking up those final Xenonaut 3D models. Hopefully both biomes will be ready for the release of V22. Next up is the Boreal biome, which has already seen a lot of work done to the sawmill building. This had some very inconsistent visuals before but it’s now looking much neater and more detailed – we’re now working on the final damaged / destroyed states for all of these tiles. We’ve done a texture pass on the entire Western Town biome now, which is one of the biomes used in Terror Missions. Welcome to this month’s update! A few things have been a tad slow over the past few weeks owing to various team holidays and illness, but we’re getting back on track now and ready to share some more progress with you.Īs well as doing a number of bugfixes on V21 of the Closed Beta after its release, we have mostly been working on the strategy balancing / air combat and some of the new art assets for the tactical combat.








Xenonauts 2 art